Videogames, Identity and Digital Subjectivity
Taylor & Francis

Videogames, Identity and Digital Subjectivity

Edition: 1st Edition
Subjects: History, Humanities
ISBN13: 9781138228986
Published: 27 Sep 1942

Format - Hardback
By Rob Gallagher

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Regular price A$252.00
Sale price A$252.00 Regular price A$315.00

Videogames, Identity and Digital Subjectivity

Regular price A$252.00
Sale price A$252.00 Regular price A$315.00
Product description

This book argues that games offer a means of coming to terms with a world that is being transformed by digital technologies. As blends of software and fiction, videogames are uniquely capable of representing and exploring the effects of digitization on day-to-day life. By modeling and incorporating new technologies (from artificial intelligence routines and data mining techniques to augmented reality interfaces), and by dramatizing the implications of these technologies for understandings of identity, nationality, sexuality, health and work, games encourage us to playfully engage with these issues in ways that traditional media cannot.

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