Starting Out with Games & Graphics in C++
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Starting Out with Games & Graphics in C++
In Starting Out with Games and Graphics in C++, Gaddis covers the essentials of programming for a novice using the C++ language.
The 2nd Edition has been completely revised to provide students with more knowledge of standard C++, while retaining the interesting examples and exercises that students latch on to. Now organised in two parts, Part 1 covers the fundamentals of procedural programming using standard C++. To inspire student productivity and reinforce the core objectives of a strong CS1 foundation, Gaddis covers graphics and game programming using C++ and the App Game Kit in Part 2. Part 2 also covers file I/O and introduces object-oriented programming.
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