Lectures in Game Theory for Computer Scientists
Cambridge University Press

Lectures in Game Theory for Computer Scientists

Subjects: ICT, Mathematical theory of computation
ISBN13: 9780521198660
Published: 06 Jan 2011

Format - Hardback
By Apt, Krzysztof R.

Usually ready in 7-10 business days.

Regular price A$189.40
Sale price A$189.40 Regular price A$195.26

Lectures in Game Theory for Computer Scientists

Regular price A$189.40
Sale price A$189.40 Regular price A$195.26
Product description

Games provide mathematical models for interaction. Numerous tasks in computer science can be formulated in game-theoretic terms. This fresh and intuitive way of thinking through complex issues reveals underlying algorithmic questions and clarifies the relationships between different domains. This collection of lectures, by specialists in the field, provides an excellent introduction to various aspects of game theory relevant for applications in computer science that concern program design, synthesis, verification, testing and design of multi-agent or distributed systems. Originally devised for a Spring School organised by the GAMES Networking Programme in 2009, these lectures have since been revised and expanded, and range from tutorials concerning fundamental notions and methods to more advanced presentations of current research topics. This volume is a valuable guide to current research on game-based methods in computer science for undergraduate and graduate students. It will also interest researchers working in mathematical logic, computer science and game theory.

Shipping & Return

Shipping cost is based on weight. Just add products to your cart and use the Shipping Calculator to see the shipping price.

We want you to be 100% satisfied with your purchase. Items can be returned or exchanged within 30 days of delivery.