Game Physics Pearls
Taylor & Francis

Game Physics Pearls - Hardback

Edition: 1st Edition
Subjects: Art, The arts: general issues
ISBN13: 9781568814742
Published: 23 Jul 2010

Format - Hardback
By Gino van den Bergen

The release of this order may delay up to 4-6 weeks due to congestion at publisher’s warehouse.

Regular price A$218.40
Sale price A$218.40 Regular price A$273.00

Game Physics Pearls - Hardback

Regular price A$218.40
Sale price A$218.40 Regular price A$273.00
Product description

Implementing physical simulations for real-time games is a complex task that requires a solid understanding of a wide range of concepts from the fields of mathematics, physics, and software engineering. This book is a gems-like collection of practical articles in the area of game physics. Each provides hands-on detail that can be used in practical applications.

The chapters cover topics such as collision detection, particle-based simulations, constraint solving, and soft-body simulation. An introductory section provides the mathematical foundations and offers some background for the problems inherent in successful physics simulation. The contributors write based on their experience in developing tools and runtime libraries either in game companies or middleware houses that produce physics software for games on PCs and consoles.

Shipping & Return

Shipping cost is based on weight. Just add products to your cart and use the Shipping Calculator to see the shipping price.

We want you to be 100% satisfied with your purchase. Items can be returned or exchanged within 30 days of delivery.