Game Physics
Taylor & Francis

Game Physics - Hardback

Edition: 2nd Edition
Subjects: Art, The arts: general issues
ISBN13: 9780123749031
Published: 05 Apr 2010

Format - Hardback
By David H. Eberly

Usually ready in 7-10 days.

Regular price A$168.00
Sale price A$168.00 Regular price A$210.00

Game Physics - Hardback

Regular price A$168.00
Sale price A$168.00 Regular price A$210.00
Product description

Create physically realistic 3D Graphics environments with this introduction to the ideas and techniques behind the process. Author David H. Eberly includes simulations to introduce the key problems involved and then gradually reveals the mathematical and physical concepts needed to solve them. He then describes all the algorithmic foundations and uses code examples and working source code to show how they are implemented, culminating in a large collection of physical simulations. The book tackles the complex, challenging issues that other books avoid, including Lagrangian dynamics, rigid body dynamics, impulse methods, resting contact, linear complementarity problems, deformable bodies, mass-spring systems, friction, numerical solution of differential equations, numerical stability and its relationship to physical stability, and Verlet integration methods. This book even describes when real physics isn't necessary - and hacked physics will do.

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