Game AI Pro 360: Guide to Architecture
Taylor & Francis

Game AI Pro 360: Guide to Architecture - Paperback / softback

Edition: 1st Edition
Subjects: Art, The arts
ISBN13: 9780367151041
Published: 31 Jul 1943

Format - Paperback / softback
By Steve Rabin

The release of this order may delay up to 4-6 weeks due to congestion at publisher’s warehouse.

Regular price A$72.79
Sale price A$72.79 Regular price A$90.99

Game AI Pro 360: Guide to Architecture - Paperback / softback

Regular price A$72.79
Sale price A$72.79 Regular price A$90.99
Product description
Steve Rabin’sGame AI Pro 360: Guide to Architecture&lt gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient single source anthology covering game AI architecture. This volume is complete with articles by leading game AI programmers that further explore modern architecture such as behavior trees and share architectures used in top games such as Final Fantasy XV, the Call of Duty series and the Guild War series. Key Features
    Provides real-life case studies of game AI in published commercial games Material by top developers and researchers in Game AI Downloadable demos and/or source code available online
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