Developing Graphics Frameworks with Python and OpenGL
Taylor & Francis

Developing Graphics Frameworks with Python and OpenGL

Edition: 1st Edition
Subjects: Art, The arts: general issues
ISBN13: 9780367721800
Published: 07 Jul 2021

Format - Hardback
By Lee Stemkoski

The release of this order may delay up to 4-6 weeks due to congestion at publisher’s warehouse.

Regular price A$168.00
Sale price A$168.00 Regular price A$210.00

Developing Graphics Frameworks with Python and OpenGL

Regular price A$168.00
Sale price A$168.00 Regular price A$210.00
Product description

Developing Graphics Frameworks with Python and OpenGL shows you how to create software for rendering complete three-dimensional scenes. The authors explain the foundational theoretical concepts as well as the practical programming techniques that will enable you to create your own animated and interactive computer-generated worlds.

You will learn how to combine the power of OpenGL, the most widely adopted cross-platform API for GPU programming, with the accessibility and versatility of the Python programming language. Topics you will explore include generating geometric shapes, transforming objects with matrices, applying image-based textures to surfaces, and lighting your scene. Advanced sections explain how to implement procedurally generated textures, postprocessing effects, and shadow mapping. In addition to the sophisticated graphics framework you will develop throughout this book, with the foundational knowledge you will gain, you will be able to adapt and extend the framework to achieve even more spectacular graphical results.

Shipping & Return

Shipping cost is based on weight. Just add products to your cart and use the Shipping Calculator to see the shipping price.

We want you to be 100% satisfied with your purchase. Items can be returned or exchanged within 30 days of delivery.