Character Modeling with Maya and ZBrush
Taylor & Francis

Character Modeling with Maya and ZBrush

Edition: 1st Edition
Subjects: Art, The arts
ISBN13: 9780240520346
Published: 20 May 1939

Format - Paperback / softback
By Jason Patnode

The release of this order may delay up to 4-6 weeks due to congestion at publisher’s warehouse.

Regular price A$67.19
Sale price A$67.19 Regular price A$83.99

Character Modeling with Maya and ZBrush

Regular price A$67.19
Sale price A$67.19 Regular price A$83.99
Product description
Create believable CG character models with this unique book and downloadable resource package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them.
Every technique and tip is backed up with practical tutorials, using the models, textures and video on the downloadable resources to offer a crash course to this vital skill. Jason Patnode takes you from low to high-resolution modeling - helping you span the gap between game and film industry skills. Based on Maya 2008 and ZBrush 3.0
You'll learn: Pipeline and modeling guidelines . Overview of Maya . Introduction to ZBrush modeling . Concept art . Anatomy . Creating a video game character . Creating a hyper-real character . Creating a photo-real character . UVs and texturing . How to create a demo reel
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