Taylor & Francis

Buckminster Fuller’s World Game and Its Legacy - Hardback

Edition: 1st Edition
Subjects: Art, The arts: general issues
ISBN13: 9780367483906
Published: 02 Jul 2021

Format - Hardback
By Timothy Stott

The release of this order may delay up to 4-6 weeks due to congestion at publisher’s warehouse.

Regular price A$84.00
Sale price A$84.00 Regular price A$105.00

Buckminster Fuller’s World Game and Its Legacy - Hardback

Regular price A$84.00
Sale price A$84.00 Regular price A$105.00
Product description

This book studies R. Buckminster Fuller’s World Game and similar world games, past and present.

Proposed by Fuller in 1964 and first played in colleges and universities across North America at a time of growing ecological crisis, the World Game attempted to turn data analysis, systems modelling, scenario building, computer technology, and information design to more egalitarian ends to meet human needs. It challenged players to redistribute finite planetary resources more equitably, to ‘make the world work’. Criticised and lauded in equal measure, the World Game has evolved through several formats and continues today in correspondence with debates on planetary stewardship, gamification, data management, and the democratic deficit. This book looks again at how the World Game has been played, focusing on its architecture, design, and gameplay. With hindsight, the World Game might appear naïve, utopian, or technocratic, but we share its problems, if not necessarily its solutions.

Such a study will be of interest to scholars working in art history, design history, game studies, media studies, architecture, and the environmental humanities.

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