Cengage Learning
Alice 3 in Action with Java'
ISBN13: 9781133589181
Format - Paperback / softback
Usually ready in 7-10 business days.
Regular price
A$196.61
Sale price
A$196.61
Regular price
A$202.69
Product description
Shipping & Return
Author(s): Joel Adams
This 14-chapter text uses a combination of Alice 3 and pure Java to introduce beginning students to object-oriented (OO) programming concepts. Originally developed to eliminate barriers that have traditionally prevented many students from successfully learning to program, Alice 3, the latest release, makes it easy to build 3D animations using models from the popular Sims' games, while eliminating syntax errors. The text employs a 'spiral' pedagogical approach: the first six chapters use Alice's innovative drag-and-drop environment to introduce OO concepts through the medium of computer animation, while the final eight chapters use pure Java to revisit and expand on those same concepts. The text introduces core programming topics--including objects, classes, methods, variables, parameters, control structures, inheritance, and data structures--using the visually stimulating context of 3D animation to ensure that students are both motivated and prepared to continue their studies in Computer Science.
Review(s):
EAN: 9781133589181
This 14-chapter text uses a combination of Alice 3 and pure Java to introduce beginning students to object-oriented (OO) programming concepts. Originally developed to eliminate barriers that have traditionally prevented many students from successfully learning to program, Alice 3, the latest release, makes it easy to build 3D animations using models from the popular Sims' games, while eliminating syntax errors. The text employs a 'spiral' pedagogical approach: the first six chapters use Alice's innovative drag-and-drop environment to introduce OO concepts through the medium of computer animation, while the final eight chapters use pure Java to revisit and expand on those same concepts. The text introduces core programming topics--including objects, classes, methods, variables, parameters, control structures, inheritance, and data structures--using the visually stimulating context of 3D animation to ensure that students are both motivated and prepared to continue their studies in Computer Science.
Review(s):
EAN: 9781133589181
Shipping cost is based on weight. Just add products to your cart and use the Shipping Calculator to see the shipping price.
We want you to be 100% satisfied with your purchase. Items can be returned or exchanged within 30 days of delivery.