3D Math Primer for Graphics and Game Development
Taylor & Francis

3D Math Primer for Graphics and Game Development

Edition: 2nd Edition
Subjects: Art, The arts
ISBN13: 9781568817231
Published: 02 Nov 2011

Format - Hardback
By Fletcher Dunn

The release of this order may delay up to 4-6 weeks due to congestion at publisher’s warehouse.

Regular price A$176.80
Sale price A$176.80 Regular price A$221.00

3D Math Primer for Graphics and Game Development

Regular price A$176.80
Sale price A$176.80 Regular price A$221.00
Product description

This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.

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