2D to VR with Unity5 and Google Cardboard
Taylor & Francis

2D to VR with Unity5 and Google Cardboard

Edition: 1st Edition
Subjects: Art, The arts
ISBN13: 9781138628861
Published: 07 Aug 1942

Format - Hardback
By Roberto Dillon

The release of this order may delay up to 4-6 weeks due to congestion at publisher’s warehouse.

Regular price A$252.00
Sale price A$252.00 Regular price A$315.00

2D to VR with Unity5 and Google Cardboard

Regular price A$252.00
Sale price A$252.00 Regular price A$315.00
Product description

The book provides an up-to-date introduction to the latest version of Unity and its workflow by guiding readers through various prototypes. These range from 2D to 3D game concepts for PC and mobile, will allow readers to get acquainted with several important concepts and allow them to become competent Unity developers able to learn at their own pace. The book starts by introducing Unity and proceeds in building a basic understanding of its main components by developing a first, simple 2D game before proceeding in developing a full casual game to development of a simple but immersive 3D game concept to be tested first on PC before exploring how to port it for mobile VR.using Google Cardboard.

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