100 Things Every Designer Needs to Know About People
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100 Things Every Designer Needs to Know About People
Apply psychology and behavioural science to your designs.
We design to elicit responses from people. We want them to buy something, read more, or take action of some kind. Designing without understanding what makes people act the way they do is like exploring a new city without a map: results will be haphazard, confusing, and inefficient. This book combines real science and research with practical examples to deliver a guide every designer needs. With this book you'll design more intuitive and engaging apps, software, websites and products that match the way people think, decide and behave.
Here are some of the questions this book will answer:
- What grabs and holds attention.
- What makes memories stick?
- What is more important, peripheral or central vision?
- Can you predict the types of errors people will make?
- What is the limit to someone's social circle?
- What line length for text is best?
- Are some fonts better than others?
Samples
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