{"product_id":"unreal-engine-4-for-design-visualization","title":"Unreal Engine 4 for Design Visualization","description":"Unreal Engine 4 (UE4) was created to develop video games, but it has gone viral among architecture, science, engineering, and medical visualization communities. UE4’s stunning visual quality, cutting-edge toolset, unbeatable price (free!), and unprecedented ease of use redefines the state of the art and has turned the gaming, film, and visualisation industries on their heads. \u003cbr\u003e\n \u003cbr\u003e\n \u003cstrong\u003e\u003cem\u003eUnreal Engine 4 for Design Visualization\u003c\/em\u003e\u003c\/strong\u003e delivers the knowledge visualisation professionals need to leverage UE4’s immense power. World-class UE4 expert Tom Shannon introduces Unreal Engine 4’s components and technical concepts, mentoring you through the entire process of building outstanding visualisation content–all with realistic, carefully documented, step-by-step sample projects. \u003cbr\u003e\n \u003cbr\u003e\n Shannnon answers the questions most often asked about UE4 visualisation, addressing issues ranging from data import and processing to lighting, advanced materials, and rendering. He reveals important ways in which UE4 works differently from traditional rendering systems, even when it uses similar terminology. Throughout, he writes from the perspective of visualisation professionals in architecture, engineering, or science–not gaming. \u003cul\u003e \u003cli\u003eUnderstand UE4’s components and development environment \u003c\/li\u003e\n \u003cli\u003eMaster UE4’s pipeline from source data to delivered application \u003c\/li\u003e\n \u003cli\u003eRecognise and adapt to the differences between UE4 and traditional visualisation and rendering techniques \u003c\/li\u003e\n \u003cli\u003eAchieve staggering realism with UE4’s Physically Based Rendering (PBR) Materials, Lighting, and Post-Processing pipelines \u003c\/li\u003e\n \u003cli\u003eCreate production-ready Materials with the interactive real-time Material Editor \u003c\/li\u003e\n \u003cli\u003eQuickly set up projects, import massive datasets, and populate worlds with accurate visualisation data \u003c\/li\u003e\n \u003cli\u003eDevelop bright, warm lighting for architectural visualisations \u003c\/li\u003e\n \u003cli\u003eCreate pre-rendered animations with Sequencer \u003c\/li\u003e\n \u003cli\u003eUse Blueprints Visual Scripting to create complex interactions without writing a single line of code \u003c\/li\u003e\n \u003cli\u003eWork with (and around) UE4’s limitations and leveraging its advantages to achieve your vision \u003c\/li\u003e\n \u003c\/ul\u003e \u003cp\u003e\u003cstrong\u003eThe full text downloaded to your computer\u003c\/strong\u003e\u003c\/p\u003e \u003cp\u003eWith eBooks you can:\u003c\/p\u003e \u003cul\u003e \u003cli\u003esearch for key concepts, words and phrases \u003c\/li\u003e\n \u003cli\u003emake highlights and notes as you study \u003c\/li\u003e\n \u003cli\u003eshare your notes with friends \u003c\/li\u003e\n \u003c\/ul\u003e \u003cp\u003e\u003cstrong\u003eeBooks \u003c\/strong\u003eare downloaded to your computer and accessible either offline through the Bookshelf (available as a free download), available online and also via the iPad and Android apps. \u003c\/p\u003e \u003cp\u003eUpon purchase, you'll gain instant access to this eBook.\u003c\/p\u003e \u003cp\u003e\u003cstrong\u003eTime limit\u003c\/strong\u003e\u003c\/p\u003e \u003cp\u003eThe \u003cstrong\u003eeBooks\u003c\/strong\u003e products do not have an expiry date. You will continue to access your digital ebook products whilst you have your Bookshelf installed.\u003c\/p\u003e","brand":"Pearson Education","offers":[{"title":"Default Title","offer_id":46286510883054,"sku":"9780134680743","price":47.98,"currency_code":"AUD","in_stock":true}],"url":"https:\/\/bookland.com.au\/products\/unreal-engine-4-for-design-visualization","provider":"Book Land AU","version":"1.0","type":"link"}