{"product_id":"ray-tracing-from-the-ground-up","title":"Ray Tracing from the Ground Up","description":"\u003cp\u003eWith the increase in computing speed and due to the high quality of the optical effects it achieves, ray tracing is becoming a popular choice for interactive and animated rendering. This book takes readers through the whole process of building a modern ray tracer from scratch in C++. All concepts and processes are explained in detail with the aid of hundreds of diagrams, ray-traced images, and sample code. It is suitable for undergraduate and graduate computer graphics courses and for individual programmers who would like to learn ray tracing.\u003c\/p\u003e","brand":"Taylor \u0026 Francis","offers":[{"title":"Default Title","offer_id":45589476901102,"sku":"9781568812724","price":178.5,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0630\/9612\/7726\/files\/9781568812724.jpg?v=1721223782","url":"https:\/\/bookland.com.au\/products\/ray-tracing-from-the-ground-up","provider":"Book Land AU","version":"1.0","type":"link"}