{"product_id":"ios-game-development","title":"iOS Game Development","description":"\u003cp\u003eThe book offers information about the iOS platform. It explains the use of OpenGL ES for 2D\/3D graphics and OpenAL for sound, both of which are recommended for game performance on the iOS platform. It covers new APIs such as the GLKit, GameKit, and Box2D Physics Engine.\u003c\/p\u003e","brand":"Taylor \u0026 Francis","offers":[{"title":"Default Title","offer_id":45541574770926,"sku":"9781466569935","price":79.19,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0630\/9612\/7726\/files\/9781466569935.jpg?v=1720112242","url":"https:\/\/bookland.com.au\/products\/ios-game-development","provider":"Book Land AU","version":"1.0","type":"link"}