{"product_id":"introduction-to-computing-and-programming-with-java","title":"Introduction to Computing and Programming with Java","description":"\u003cp style=\"margin: 0px;\"\u003eFor CS1 Java programming.\u003c\/p\u003e \u003cp style=\"margin: 0px;\"\u003e¿\u003c\/p\u003e \u003cp style=\"margin: 0px;\"\u003eUsing the video game generation’s fascination with digital multimedia as a springboard, this text teaches Java programming in a context that students find relevant and useful. Students learn to program using Java while creating interesting effects with sounds, pictures, web pages, and video.\u003c\/p\u003e \u003cp style=\"margin: 0px;\"\u003e\u003cb\u003e¿\u003c\/b\u003e\u003c\/p\u003e \u003cb\u003eBarbara Ericson and Mark Guzdial\u003c\/b\u003e are recipients of the 2010 \u003ca href=\"http:\/\/awards.acm.org\/karlstrom\/\"\u003eKarl V. Karlstom Outstanding Educator Award\u003c\/a\u003e for their contributions to broadening participation in computing. They created the Media Computation (MediaComp) approach, which motivates students to write programs that manipulate and create digital media, such as pictures, sounds, and videos.¿Now in use in nearly 200 schools around the world, this contextualized approach to introductory Computer Science attracts students not motivated by classical algorithmic problems addressed in traditional computer science education.¿","brand":"Pearson Education","offers":[{"title":"Default Title","offer_id":46286563279086,"sku":"9780131496989","price":186.78,"currency_code":"AUD","in_stock":true}],"url":"https:\/\/bookland.com.au\/products\/introduction-to-computing-and-programming-with-java","provider":"Book Land AU","version":"1.0","type":"link"}