{"product_id":"gpu-pro-3-hardback","title":"GPU PRO 3 - Hardback","description":"\u003cp\u003e\u003cstrong\u003eGPU Pro3\u003c\/strong\u003e, the third volume in the GPU Pro book series, offers practical tips and techniques for creating real-time graphics that are useful to beginners and seasoned game and graphics programmers alike.\u003c\/p\u003e\u003cp\u003eSection editors Wolfgang Engel, Christopher Oat, Carsten Dachsbacher, Wessam Bahnassi, and Sebastien St-Laurent have once again brought together a high-quality collection of cutting-edge techniques for advanced GPU programming. With contributions by more than 50 experts, \u003cstrong\u003eGPU Pro3: Advanced Rendering Techniques\u003c\/strong\u003e covers battle-tested tips and tricks for creating interesting geometry, realistic shading, real-time global illumination, and high-quality shadows, for optimizing 3D engines, and for taking advantage of the advanced power of the GPGPU.\u003c\/p\u003e\u003cp\u003eSample programs and source code are available for download on the book's CRC Press web page.\u003c\/p\u003e","brand":"Taylor \u0026 Francis","offers":[{"title":"Default Title","offer_id":45599612764398,"sku":"9781439887820","price":218.4,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0630\/9612\/7726\/files\/9781439887820.jpg?v=1721454235","url":"https:\/\/bookland.com.au\/products\/gpu-pro-3-hardback","provider":"Book Land AU","version":"1.0","type":"link"}