{"product_id":"ai-for-games-and-animation-hardback","title":"AI for Games and Animation - Hardback","description":"\u003cp\u003eJohn Funge introduces a new approach to creating autonomous characters. Cognitive modeling provides computer-animated characters with logic, reasoning, and planning skills. Individual chapters in the book provide concrete examples of advanced character animation, automated cinematography, and a real-time computer game. Source code, animations, images, and other resources are available at the book's website, listed below.\u003c\/p\u003e","brand":"Taylor \u0026 Francis","offers":[{"title":"Default Title","offer_id":45599650185454,"sku":"9781568811031","price":148.75,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0630\/9612\/7726\/files\/9781568811031.jpg?v=1721455206","url":"https:\/\/bookland.com.au\/products\/ai-for-games-and-animation-hardback","provider":"Book Land AU","version":"1.0","type":"link"}